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📚 Topic Summary
ScratchJr is a visual programming language that lets you create interactive stories and games by snapping together graphical programming blocks. Each block represents a specific action, such as moving a character, changing its appearance, or playing a sound. This unplugged activity explores how these blocks control movement in ScratchJr, without needing a computer. You'll learn about steps, direction, and how these concepts translate into code.
🧠 Part A: Vocabulary
Match the term with its correct definition:
| Term | Definition |
|---|---|
| 1. Step | A. The way something is facing. |
| 2. Direction | B. To turn. |
| 3. Move Block | C. A single increment of movement. |
| 4. Turn Block | D. Moves a character forward or backward. |
| 5. ScratchJr | E. A visual programming language for young children. |
(Answers: 1-C, 2-A, 3-D, 4-B, 5-E)
✏️ Part B: Fill in the Blanks
Fill in the blanks using the words: direction, move, steps, ScratchJr, blocks.
In ________, you can make characters ________ by using ________. The ________ block tells the character how many ________ to take in a specific ________.
(Answers: ScratchJr, move, blocks, move, steps, direction)
🤔 Part C: Critical Thinking
Imagine you are creating a dance routine in ScratchJr. How would you use the 'move' and 'turn' blocks to make your character dance in a circle? Describe the sequence of blocks and the values you would use for each block.
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