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📚 Topic Summary
Event blocks are the building blocks of interactivity in many coding environments. Think of them as triggers: they wait for something to happen – a click, a key press, or even a timer – and then they activate a specific set of instructions. They are super important for creating games, animations, and interactive stories, making your projects come alive! Learning about event blocks will unlock a whole new world of possibilities for your coding adventures.
🧮 Part A: Vocabulary
Match the term with its definition:
| Term | Definition |
|---|---|
| 1. Event | A. A set of instructions that runs when an event happens. |
| 2. Script | B. The area where you write your code. |
| 3. Sprite | C. Something that causes a script to run. |
| 4. Stage | D. A graphic character or object. |
| 5. Event Handler | E. The background of your project. |
(Answers: 1-C, 2-A, 3-D, 4-E, 5-B)
✏️ Part B: Fill in the Blanks
Complete the sentences using the words from the word bank: click, timer, key, event, script.
An ________ is something that happens in your program. A ________ block starts a ________ when a certain ________ is pressed or a ________ goes off. When you ________ on a sprite, it can also start a script.
(Answers: event, event, script, key, timer, click)
🤔 Part C: Critical Thinking
Imagine you are creating a game where a cat jumps when you press the space bar. Describe the event block you would use and what script it would trigger.
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