1 Answers
📚 Topic Summary
In Scratch, events are actions or occurrences that trigger scripts to run. Think of them as the 'when this happens' part of a program. An unplugged activity focusing on events in Scratch means understanding how these triggers work without actually using the Scratch software. You'll learn to identify different events and predict how they'll affect a program's flow, all through hands-on exercises and critical thinking!
This activity helps you grasp the fundamental concepts of event-driven programming, which is crucial for creating interactive and dynamic projects in Scratch and other programming environments. It's all about understanding cause and effect in the digital world! 🎉
🧠 Part A: Vocabulary
Match the terms with their correct definitions:
| Term | Definition |
|---|---|
| 1. Event | A. A sequence of instructions that performs a specific task. |
| 2. Script | B. A graphical programming language. |
| 3. Trigger | C. An action that causes something else to happen. |
| 4. Scratch | D. Something that initiates a script. |
| 5. Sprite | E. A character or object in Scratch. |
Answers:
- 🎯 1 - C
- 💡 2 - A
- 🔑 3 - D
- ✨ 4 - B
- 🎭 5 - E
✍️ Part B: Fill in the Blanks
Complete the following paragraph using the words provided: event, script, trigger, Scratch, sprite.
In ________, an ________ is something that causes a ________ to run. This ________ can be activated by a ________ or other actions. When this happens, the ________ reacts accordingly.
Answers:
- 🧩 Scratch
- 🔑 event
- 📜 script
- 🕹️ trigger
- 🎭 sprite
🤔 Part C: Critical Thinking
Imagine you are creating a simple game in Scratch where a cat sprite moves across the screen when the spacebar is pressed. Describe the event, the trigger, and the script in this scenario.
Join the discussion
Please log in to post your answer.
Log InEarn 2 Points for answering. If your answer is selected as the best, you'll get +20 Points! 🚀