π Learning Objective
Students will be able to use speech bubbles in a visual programming environment (Scratch) to represent a character's feelings, demonstrating an understanding of basic emotional representation in computer science.
π Materials
- π» Each student or pair of students will need a computer with internet access to use Scratch (scratch.mit.edu).
- ποΈ Paper and crayons or colored pencils for initial brainstorming and sketching.
- π Pre-made character sprites in Scratch (optional, students can also create their own).
- π¬ List of feelings vocabulary words (e.g., happy, sad, angry, surprised, scared).
π Warm-up (5 minutes)
Emotion Charades: Act out different emotions and have students guess what you are feeling. Discuss how we can tell what someone is feeling by looking at their face and body language.
π» Main Instruction (25 minutes)
- Introduction to Speech Bubbles (5 mins):
- π£οΈ Explain what speech bubbles are and where we usually see them (e.g., comic books).
- π€ Ask: "Why do authors use speech bubbles?" (To show what characters are saying or thinking).
- π¨ Discuss how different shapes or colors of speech bubbles might represent different feelings (e.g., jagged bubbles for anger).
- Scratch Demonstration (10 mins):
- π± Open Scratch and show students how to add a character sprite.
- βοΈ Demonstrate how to use the "say" block to make the character speak. (The "say" block is found under the "Looks" category).
- βοΈ Show them how to change the text inside the "say" block.
- Activity: Feeling Bubbles (10 mins):
- π Give students a scenario (e.g., "Your character just won a game!").
- βοΈ Have them write down what their character might say or think if they were feeling that emotion.
- π‘ Have them use the "say" block to make their character express the feeling in Scratch.
π§ͺ Extension Activities
- π Use different character sprites and have students create a short dialogue between two characters using speech bubbles.
- π¨ Have students design their own custom speech bubble shapes to represent different emotions.
- βοΈ Write a short story where the characters' feelings are only revealed through their speech bubbles.
β
Assessment
- π Observe students as they create their feeling bubbles in Scratch.
- π£οΈ Ask students to explain why they chose certain words to represent a particular emotion.
- β Review their Scratch projects to ensure they are using the "say" block correctly and effectively.