carlostownsend2003
carlostownsend2003 3d ago โ€ข 0 views

Units of Coefficient of Restitution in Perfectly Inelastic Collisions

Hey everyone! ๐Ÿ‘‹ I'm a student struggling to understand the units for the coefficient of restitution in perfectly inelastic collisions. Can someone explain it in simple terms? ๐Ÿค” It's kinda confusing!
โš›๏ธ Physics

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barajas.kayla46 Jan 2, 2026

๐Ÿ“š Understanding the Coefficient of Restitution in Perfectly Inelastic Collisions

In physics, the coefficient of restitution (often denoted as $e$) is a measure of how much kinetic energy remains after a collision. It's essentially a ratio that compares the relative speed of separation after a collision to the relative speed of approach before the collision.

๐Ÿ“œ History and Background

The concept of the coefficient of restitution has been studied for centuries, with early contributions from scientists like Isaac Newton. It provides a simplified way to analyze collisions without needing to delve into the complex forces involved during the impact.

โœจ Key Principles

  • ๐Ÿ“ Definition: The coefficient of restitution ($e$) is defined as the ratio of the final relative velocity to the initial relative velocity between two objects after they collide. Mathematically, it's expressed as: $e = \frac{\text{Relative velocity after collision}}{\text{Relative velocity before collision}}$
  • ๐Ÿงฎ Formula: $e = \frac{|v_2 - v_1|}{|u_1 - u_2|}$, where $v_1$ and $v_2$ are the final velocities of objects 1 and 2, and $u_1$ and $u_2$ are their initial velocities.
  • ๐ŸŽฏ Perfectly Inelastic Collision: A perfectly inelastic collision is one in which the objects stick together after impact. In this case, the relative velocity after the collision is zero.
  • ๐Ÿ“‰ Value of e: For a perfectly inelastic collision, the coefficient of restitution is 0, because the objects do not separate after colliding.
  • โš–๏ธ Units: The coefficient of restitution is a dimensionless quantity. It's a ratio of velocities, so the units cancel out. Therefore, it has no units.

๐ŸŒ Real-world Examples

  • ๐Ÿš— Car Crash: When two cars collide and crumple, sticking together after the impact, this is close to a perfectly inelastic collision. The coefficient of restitution is near zero.
  • ๐ŸฅŽ Dropping Clay: If you drop a ball of clay onto the floor, it doesn't bounce back. It sticks to the surface. This is a practical example of a perfectly inelastic collision.
  • ๐Ÿ”จ Hammer and Nail: When a hammer hits a nail, the hammer doesn't bounce back with the same velocity. Some energy is lost, and the collision is inelastic.

๐Ÿ”‘ Conclusion

In perfectly inelastic collisions, objects stick together, resulting in a coefficient of restitution of 0. Since it's a ratio of velocities, the coefficient of restitution is dimensionless and has no units. Understanding this concept is crucial for analyzing various real-world scenarios involving collisions.

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